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The GM might ask for all of the PCs to share some aspects of their power-such as its source-to give them a common bond, or you might come together as part of a larger destiny, a gathering of great heroes to accomplish truly legendary deeds.
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This could be anything from contact with an ancient artifact to gaining the sponsorship of a deity. In such a campaign, you should work with your GM to determine the source of your mythic power. If mythic power will instead be a central theme of the entire campaign, each PC might have a different, individual source of power. While you might not make all of the decisions about that power’s origins and nature, you will still be able to customize your character by selecting your mythic path and abilities. If mythic power is added to your character as part of a larger campaign (possibly only for a short period of time), that story defines the source of your newfound power, which is likely the same for all of the PCs. Whichever path is chosen influences how you create your mythic character. Generally, characters become mythic in one of two ways-either the GM decides to make the characters mythic as one part of the campaign, or their ascension and subsequent deeds are the central focus of the story from nearly the very beginning. The process by which your character becomes mythic is determined by the shape of the overall campaign.
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Despite their incredible abilities, mythic characters start with the same class features and abilities as normal ones. To create a mythic character, start by creating a normal character.
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Because of this greater impact on the campaign world, creating a mythic character requires you to work with the GM to find your place in the story and determine the source of your power. A skilled fighter might impact the history of a region, but a mythic champion can change its fate, and his every move is chronicled and recorded.
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Unlike normal characters, those with mythic power have greater ties to the world around them and a greater place in legend. These abilities enhance mythic characters both in and out of battle, allowing them to take part in extraordinary, larger-than-life adventures. Where mythic characters differ is in the special abilities they gain from mythic paths-collections of similar abilities that they can choose to represent their mythic power. They have hit points, an armor class, and saving throws-in fact, most of their statistics are comparable to non-mythic characters of an equal level. In spite of this, they’re still similar in many ways to other adventurers. Mythic heroes are set apart from their contemporaries, capable of amazing feats of courage in the face of overwhelming odds.
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